Functions | |
| entity_t * | FindEntityWithKeyPair (const char *key, const char *value) |
| void | GetVectorForKey (entity_t *ent, const char *key, vec3_t vec) |
| void | LoadEntities (void) |
| void | SetKeyValue (entity_t *ent, const char *key, const char *value) |
| Set the value of the entity's key. More... | |
| const char * | ValueForKey (entity_t *ent, const char *key) |
| void | WriteEntitiesToString (void) |
| Write all valid entities to the bsp file. More... | |
Variables | |
| entity_t * | entities |
| const char * | lighttargets [32] |
| int | num_entities |
| int | numlighttargets |
| entity_t * | world_entity |
| const char* lighttargets[32] |
| int numlighttargets |